OpenSceneGraph 3.6.5
Font3D File Reference
#include <osgText/Font>

Go to the source code of this file.

Namespaces

namespace  osgText
 The osgText library is a NodeKit that extends the core scene graph to support high quality text.
 

Macros

#define OSGTEXT_FONT3D   1
 

Typedefs

typedef Font osgText::Font3D
 

Functions

osg::ref_ptr< FontosgText::readRefFont3DFile (const std::string &filename, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readRefFontFile() instead.
 
osg::ref_ptr< FontosgText::readRefFont3DStream (std::istream &stream, const osgDB::ReaderWriter::Options *userOptions=0)
 deprecated, use readRefFontStream() instead.
 
std::string osgText::findFont3DFile (const std::string &str)
 deprecated, use findFontFile() instead.
 

Macro Definition Documentation

◆ OSGTEXT_FONT3D

#define OSGTEXT_FONT3D   1

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